• AccoBolide
  • A VECTVR game
  • In development

AccoBolide

Road crews take over the grid.

Eight maintenance tractors, French country roads, and a choice on every corner: hold the racing line, or work the roadside and cash it in for a boost, or something to throw. It is also the game where ReplayLab is born.

Watch the film
Genre
Arcade kart racing
Platform
Web browser
Grid
8 tractors
Stage
Playable prototype
Trailer · 30 sAccoBolide is in development. Promotional illustrations are marked as such.

THE ROAD IS THE RACE.THE VERGE IS THE GAME.

ReplayLab × AccoBolide

BORN ONTHE D17.

Every tool we will sell is first a problem we had. A kart racer with eight AI rivals, items, contacts and roadside work is a machine for producing “that felt wrong” moments. Here is what already runs inside the game, and what comes next.

Works today Already running in AccoBolide

01

Save any race.

Pause, hit “Save this race”: a small local file that replays the whole race exactly, ending on the moment you wanted to talk about. Feedback points to a tick, not a memory.

02

Same race, every browser.

The same race produces identical state hashes in Node, Chromium, Firefox and WebKit. Determinism is tested, not assumed.

03

Golden replays guard every change.

A refactor must leave reference replays identical to the bit. A rule change re-derives them on purpose, and says so.

04

Decisions written before the numbers.

Eleven balance decisions pre-registered so far: the rule is written first, then measured on 200 seeds minimum, with a control re-run the same night.

05

Races that explain themselves.

Contact episodes, lead changes, work yield and item usage, exported with a list of what the counters cannot prove.

Next, on AccoBolide first

  • Building nextExternal playtests, with each player’s comments pinned to the exact tick.
  • Building nextBuild-to-build comparison of the same sessions.
  • Design contracts checked on every build and every human session.
  • What-if branches: fork a human race and let bots finish it 200 times.

ReplayLab × AccoBolide

CASE FILE 001:DOES THE VERGE PAY?

The whole design rests on one promise: working the roadside should be worth leaving the racing line. Here is how we interrogate that promise with ReplayLab, on a real race.

Case filmConcept film built on the real race above and 200 re-runs of the same build. Step 05 shows features in development.

Verge worked (m) · finishing place

Gégé Gravillon85 m · P5
Le Cantonnier75 m · P4
Toi60 m · P6
Momo Bitume20 m · P1
Fanfan Fossé18 m · P3
Dédé Fauchon17 m · DNF
Nini Nid-de-Poule11 m · P2
La Glissière0 m · DNF
  1. 01

    Open the session.

    One archived race on the D17: eight tractors, 70 seconds, 261 events. The viewer puts every boost, hit, throw and finished patch of verge on one timeline.

    Works today
  2. 02

    Follow the workers.

    Gégé Gravillon worked 85 m of verge and finished fifth. Le Cantonnier worked 75 m and finished fourth. The winner, Momo Bitume, worked just 20 m.

    Works today
  3. 03

    Know what one race can’t say.

    The report says it itself: one race describes a situation, not a frequency. A hunch is not a conclusion.

    Works today
  4. 04

    Re-run it 200 times.

    Same build, seeds 1 to 200, AI drivers only: the hardest worker finishes in the top three in 177 of 200 races (88.5 %). The archived race was the exception, which is exactly why one replay is never enough.

    Works today
  5. 05

    Make it a contract.

    “The hardest worker reaches the podium in at least 80 % of races.” ReplayLab checks it on every build and every human session, and lets you fork any moment to ask what if.

DNF: the race stops when the tracked seat crosses the line; two tractors had not finished yet.

Five trades

EVERY TOOLHAS A SOUL.

Each tractor carries the tool of a real road-crew trade. Working the verge costs you the racing line, and pays you back.

MOW

The flail mower

Cut the long grass along the verge. Clean work, steady rewards.

SWEEP

The road sweeper

Clear the gravel off the bends before it sends someone into the hedge.

PRUNE

The hedge cutter

Trim overhanging branches. Leaves fly, rivals duck.

DREDGE

The ditch digger

Clear the ditches. Messy, risky, worth it.

PATCH

The patching rig

Fill the holes in the road at full speed. Precision pays.

All five tools already drive in the prototype. Their rewards are still being tuned: that is exactly what ReplayLab is for.

Risk & reward

Easy to pick up.

Accelerate, steer, drift. Anyone can finish a race on their first try.

Hard to master.

When to leave the line, how long to work, when to throw: every lap is a string of small bets.

Anyone can win.

Comebacks are real, without punishing the driver who drives well.

Road atlas

SIXTEEN ROADS.ONE COUNTRYSIDE.

Every circuit gets its own character, from a poppy-lined départementale to a Christmas retail park. Three already drive in the prototype; the rest are on the drawing board.

  1. 01D17 des CoquelicotsDépartementaleWorks today
  2. 02Bocage de la FauchetteBocageWorks today
  3. 03Col du Cantonnier, versant sudMontagneWorks today
  4. 04Col du Cantonnier, versant nord de nuitMontagne · nuit
  5. 05Allée des PlatanesRoute nationale
  6. 06Nationale des MoissonsPlaine céréalière
  7. 07Forêt de FauchecourtForêt
  8. 08Marais de la RagondineMarais
  9. 09Vallée des CruesVallée inondable
  10. 10Traverse de Saint-Fauchant-en-FêteVillage en fête
  11. 11Aire de la TruffièreAire de repos
  12. 12Rocade de BordevoieRocade
  13. 13Zone industrielle NordZone industrielle
  14. 14Zone commerciale de NoëlZone commerciale
  15. 15Grand Tour du CEICentre d’entretien
  16. 16Piste d’essaiCircuit d’essai

The world

Next on the road

  1. External playtests
  2. Online multiplayer with an authoritative server
  3. More circuits from the atlas
  4. A public browser release

In development

WANT TOPLAYTEST?

hello@vectvr.com

AccoBolide will open to external playtesters soon. Tell us you’re in.

VECTVR · France · est. 2026